For more details on the courses, please refer to the Course Catalog
Code | Course Title | Credit | Learning Time | Division | Degree | Grade | Note | Language | Availability |
---|---|---|---|---|---|---|---|---|---|
FTM2046 | Aesthetics of Moving Image | 3 | 6 | Major | Bachelor | 2 | Korean | Yes | |
To comprehend the aesthetics of visual art efficiently, the course approaches visual artifacts on the aesthetical aspects from fixed portrait or picture to moving picture, involves in aesthetics theory of philosophy, describe the artistic value, contents, forms of visual arts. | |||||||||
FTM2047 | Visual storytelling 1 | 3 | 6 | Major | Bachelor | 2-3 | Korean | Yes | |
This course in which students study on narrative discourse approaches to temporal order, duration, frequency as a film language. Many issues in directing are discussed to get more sharing feelings with audience. Students produce their own projects on either film or digital video at the end of the semester. | |||||||||
FTM2061 | Interface and Interaction Design | 3 | 6 | Major | Bachelor | 1-4 | Korean | Yes | |
Research of factors to promote optimal approach to content development through study, analysis and understanding of user activity and tendency in digital moving pictures environment. | |||||||||
FTM2062 | Digital Design | 3 | 6 | Major | Bachelor | Korean | Yes | ||
Experience and practice of the basics of design are elementary. Experience of various modes of expressin and media encourage the development of awareness. Study of typography will aid students to grasp basic design principles. | |||||||||
FTM2064 | Digital Video and Moving Image | 3 | 6 | Major | Bachelor | Korean | Yes | ||
Video, graphic and typographic elements will be brought together for formative design applications in space and time. Digital video and design elements will be manipulated and balanced to generate design solutions. | |||||||||
FTM2067 | Character Animation | 3 | 6 | Major | Bachelor | 1-4 | Korean | Yes | |
This course is designed to make a character animation and examine the potential of it. A comparative analysis on successful examples of character-marketing in domestic and foreign markets will be conducted. Students will create and develop their own characters based on analysis and adapt them to the animation and the market. | |||||||||
FTM2069 | Media Study | 3 | 6 | Major | Bachelor | 1-2 | Korean | Yes | |
This course, through theory and practice encourages students to understand the characteristics and differences among various media. The focus will be on how the content should be designed depending on which media it is targeted for. Special emphasis will be given to the flexible nature of digital media & new media. | |||||||||
FTM2070 | visual editing workshop | 2 | 6 | Major | Bachelor | 1-2 | Korean | Yes | |
Student can have an opportunity to get some first hand experience in cooperation with idustry through the project. | |||||||||
FTM2071 | Basic visual editing | 2 | 6 | Major | Bachelor | 1-2 | Korean | Yes | |
Student can have an opportunity to get some first hand experience in cooperation with idustry through the project and study visual editing. | |||||||||
FTM2074 | Film Music Workshop | 2 | 4 | Major | Bachelor | Korean | Yes | ||
You will study and understand the function of sound to know how you can use sound effectively as an element of the movie. You will also study the position of dialogue, sound effect, and music in movie, the accord and contrast of each elements, and between sound elements and others as edit, play, mise-en-scene, and so on.A basic course in acting for camera, aimed at adapting stage acting techniques to film and television medium. | |||||||||
FTM2078 | Video Workshop for Performing Theatre | 3 | 6 | Major | Bachelor | 1-2 | Korean | Yes | |
The roles of video on performing theatre has increased over the years from a method of representing background dynamically to taking part in storytelling or even more prominent roles. This course gives an on-hand instructions on how to create videos based on music or scenes or in combination witn lightings and other | |||||||||
FTM2079 | AI based basic game workshop | 3 | 6 | Major | Bachelor | Korean | Yes | ||
This course aims to give you an understanding of the basic techniques of video game development. In order to produce a game as a comprehensive art, basic skills such as interaction design, programming, animation production, and sound production are required. This course consists of the basics of programming and beginner-level of game producing with game engine such as unity3d. The contents provided in this class will be the basis for creative game production in game workshop classes. | |||||||||
FTM2080 | Capstone game design | 3 | 6 | Major | Bachelor | Korean | Yes | ||
Understand the basic concept of game design, learn the process of developing ideas and improving the level of completion from conception to production. Above all, it develops the ability to understand what 'fun' is, to find and express it, and to make an appropriate composition by reflecting the player's interaction. | |||||||||
FTM3033 | Internship in Film & Multimedia Research 2 | 3 | 6 | Major | Bachelor | 3-4 | - | No | |
Student can have an opportunity to get some first hand experience in the field through this internship program. | |||||||||
FTM3035 | Motion Graphics Workshop | 3 | 6 | Major | Bachelor | 3 | Korean | Yes | |
Projects will be created using only graphic elements in movement. Applications involving moving graphic elements will result in additional understanding of design in space. Students will be required to learn new formative techniques. |